game engine
Godot MCP servers and skills
There are 90 ways to connect Godot to Claude, ChatGPT, Cursor and other AI assistants: 31 MCP servers and 59 skills. The most used is godot-mcp (440 GitHub stars).
Best Godot MCP servers, compared →Most used
MCP server for Godot game engine integration — control the Godot editor with AI
MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development
Cross-platform CLI tool for Godot-MCP (Skills & MCP). Resolves and launches the Godot editor with MCP connection env vars, runs MCP/system tools over HTTP, probes server health, configures AI agents (Claude Code, Cursor, VS Code, …), and enables/disables
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
The most complete MCP server for Godot Engine 4.x — 386 tools. Let Claude, Cursor, Copilot, Windsurf or any MCP client edit .tscn scenes, .tres resources, GDScript and shaders, drive the live editor, and control the running game (freeze, frame-step, scree
MCP servers (31)
- 1godot-mcp tomyud1 · Developer toolsMCP server for Godot game engine integration — control the Godot editor with AI84
- 2Godot MCP tugcantopaloglu · Developer toolsMCP server for full Godot 4.x engine control with 165 tools for AI-driven game development84
- 3Godot CLI IvanMurzak · Developer toolsCross-platform CLI tool for Godot-MCP (Skills & MCP). Resolves and launches the Godot editor with MCP connection env vars, runs MCP/system tools over HTTP, probes server health, configures AI agents (Claude Code, Cursor, VS Code, …), and enables/disables82
- 4Godot MCP Runtime Erodenn · Developer toolsZero-addon MCP server for Godot 4: agents edit, run, and play-test the game.80
- 5Godot MCP satelliteoflove · Developer toolsAgent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.80
- 6Godot MCP yanhuifair · Developer toolsThe most complete MCP server for Godot Engine 4.x — 386 tools. Let Claude, Cursor, Copilot, Windsurf or any MCP client edit .tscn scenes, .tres resources, GDScript and shaders, drive the live editor, and control the running game (freeze, frame-step, scree80
- 7Funplay Godot MCP FunplayAI · Developer toolsstdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.78
- 8Godot MCP Server NPGameDev · Developer toolsMCP server that connects AI coding assistants to the Godot 4.2+ editor (scenes, nodes, scripts, ClassDB, playtests) via the companion godot-mcp-toolkit plugin.77
- 9Godot MCP Coding-Solo · Developer toolsMCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.77
- 10Vinofx Godot AI MCP vino3dx · Developer toolsMCP server for Godot engine AI tools76
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- 11Godot Agent Loop beremaran · Developer toolsMCP automation loop with 167 tested tools for Godot 473
- 12godot-mcp-bridge TomasLucasUTN · Developer toolsMCP server for Godot game engine integration — control the Godot editor with AI72
- 13godot-mcp-enhanced wgt19861219 · Browser automationEnhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.72
- 14Godot MCP letsagents · Developer toolsMCP server that gives AI clients runtime feedback from Godot (errors / scene tree / node props / screenshot) for an AI self-correction loop.69
- 15better-godot-mcp n24q02m · Developer toolsComposite MCP server for Godot Engine -- 17 composite tools for AI-assisted game development.65
- 16Godot Assistant jmsansan · Developer toolsProduction-grade MCP server for the Godot Engine. Lets AI coding agents inspect, edit, run, and visually verify Godot 4 projects.64
- 17Godot Safe Change MCP LJH-snow · Developer toolsAn MCP server for reviewable and verifiable Godot project changes61
- 18Godot MCP yannpan · Developer toolsConnect AI coding tools to the Godot Editor and running games through MCP.58
- 19Godot MCP KeeVeeG · Developer toolsMCP server for Godot Engine — 300+ AI-powered tools for game development57
- 20godot-mcp sandraschi · Developer toolsGodot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...54
- 21Godot Playtest MCP 64ix · Developer toolsThin proxy MCP server to the godot-playtest Bridge: tools 1:1 with the protocol's verbs (docs/protocol/DRAFT-v0.md), plus launch_game/attach.51
- 22Godot Forge gregario · Developer toolsGodot 4 MCP server — test runner, API docs, script analysis, scene parsing, LSP.48
- 23Godot Hands WindSeries83 · Developer toolsGive your AI assistant hands on the Godot editor — 10 MCP tools, a live catalog of 210 addon methods, zero tool-spray48
- 24Godot MCP miniruiii · Developer toolsModel Context Protocol server for Godot 4.6.2+46
- 25godot sterion66 · Developer toolsThe most complete Godot 4 MCP: secure sandbox, 40+ tools (projects–runtime), major MCP clients.38
- 26MCP Server Godot fernforestgames · Developer toolsMCP server for Godot integration37
- 27Godot MCP jxlee007 · Browser automationPure-Python FastMCP server for Godot 4 — 28 headless & animation tools. Runs via uvx.30
- 28Godot MCP shin2344234 · Browser automationEdit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.30
- 29Godot MCP Loop AI-osho · Developer toolsDrive a live Godot 4 editor: edit scenes and scripts, run and test the game, record GIFs.30
- 30godot-mcp mrfentmen · Developer toolsGodot Asset Library search and asset metadata.25
- 31godot-gut-mcp DiegoBr4nd · Developer toolsServidor MCP que permite ejecutar tests de Godot con GUT desde cualquier IA21
Skills (59)
- 1update-godot-gdextension-interface godot-go · Developer toolsUpdate Godot GDExtension C header files and json metadata.72
- 2audio-trim godot-fun · Developer toolsTrims leading and trailing silence from audio files using FFmpeg. Use when the user wants audio trim, trim silence at start/end, remove leading/trailing silence, batch SFX cleanup, or voice dialogue preprocessing.71
- 3audio-denoise godot-fun · Developer toolsReduces background noise in a single audio file using FFmpeg afftdn. Use when the user wants audio denoise, noise reduction, hiss removal, room noise cleanup, or SFX/voice cleanup before normalization.71
- 4godot-2d a5c-ai · Developer toolsGodot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.65
- 5godot-physics a5c-ai · Developer toolsGodot physics skill for rigid bodies, areas, collision layers, and raycasting.65
- 6godot-api RandallLiuXin · Developer toolsLook up Godot engine class APIs — methods, properties, signals, enums. Use when you need to find which class to use or look up specific API details. Supports version-specific docs — reads the correct API for the project's Godot version.61
- 7godot-testing MRCalderon3D · Developer toolsChoose effective automated and manual test layers for Godot features without overcomplicating the project.59
- 8godot-performance MRCalderon3D · Developer toolsProfile Godot runtime, scene, rendering, and resource behavior based on representative builds and content.59
- 9godot-editor-tooling MRCalderon3D · Developer toolsCreate Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk.59
- 10godot-gdscript-standards MRCalderon3D · Developer toolsApply GDScript standards that keep scene-driven projects readable, maintainable, and safe to refactor.59
- 11godot-mcp-verify-loop wgt19861219 · Developer tools验证闭环 run_and_verify validate_scripts verify_delivery read_scene edit_script 交付门禁 编译 跨文件依赖 parse error 场景树完整性 —— 当你改完代码/场景需要验证或交付前自检时使用57
- 12godot-mcp-safe-edit wgt19861219 · Browser automation安全编辑 edit_script search_and_replace validate_scripts 确认令牌 remove_node headless 改盘 editor 覆盖 沙箱 防误用 CRLF tab 缩进 —— 当你编辑 .gd/.tscn、删节点或执行危险操作时使用57
- 13godot-router wgt19861219 · Developer toolsgodot-mcp skill 路由器 不确定用哪个流程 入口匝道 决策树 E2E 安全编辑 验证闭环 动画审计 —— 当你不确定该用哪个 godot-mcp 流程、或需要把任务分发到具体子流程时使用。简单单工具操作(改单行/单次截图)不要用本 skill,直接调工具57
- 14godot-mcp-bridge-e2e wgt19861219 · Developer toolsbridge e2e 运行时验证 game_bridge_install run_project wait_for_bridge game_query ping game_input game_wait take_screenshot frame-verify 录制 回归测试 输入模拟 —— 当你需要验证运行时行为、做 E2E 测试、模拟输入或回归测试时使用57
- 15studio-godot-technical-director bgrenat · Developer toolsUse when you need to own high-level Godot technical architecture, engine patterns, addon decisions, performance budgets, and cross-system integration choices.55
- 16godot-shaders gosomea · Developer tools编写 Godot canvas_item/spatial shader,配置 uniforms、材质、UV、光照与常见视觉效果,并做截图和性能验证。49
- 17godot-2d-movement gosomea · Developer tools实现 Godot 4.7 的 CharacterBody2D 移动:速度、重力、跳跃、斜坡、coyote time 与输入反馈。制作 2D 玩家控制时使用。49
- 18godot-run-headless Taifuun1 · Browser automationBrief description of what this skill does44
- 19Godot Compatibility Checker hhhh124hhhh · Developer tools自动检测和修复Godot 3.x与4.x之间的API兼容性问题,基于实际项目经验提供针对性解决方案40
- 20godot-start-scene CelestialSim · Cloud and DevOpsStart a Godot scene safely from CLI, capture output to a log file, and extract benchmark/debug lines. Use for scene launch, perf checks, mesh generation timing, and reproducible log-based runs.37
- 21godot-task javimosch · Developer toolsAutomate Godot project tasks including build and export via CLI35
- 22godot-visual-qa Joelnicolass · Developer toolsUI/UX review of a Godot 4 feature via screenshot: hierarchy, contrast, consistency vs VISUAL.md and user references. Use when the user wants a visual pass, or when studio-visual is invoked. Ask for style and references first; do not invent a look.35
- 23godot-ui mysticfall · Developer toolsAdditional guidelines for creating Godot UI screens and controls.32
- 24godot-networking gabrielmoreira · Developer toolsGodot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.32
- 25godot-gdscript-grammar fenixnix · Developer toolsGodot GDScript语法详解。当用户需要GDScript语法相关信息时使用。31
- 26godot-foundation cm45 · Developer toolsExtend the Game Jam Foundation in a small, teachable, runnable way. Use for Godot features, scenes, UI, or framework documentation in this repository.29
- 27godot tzuiffrfe · Developer toolsApply Godot scene, GDScript, tilemap, and runtime-validation conventions when the task is Godot-specific.26
- 28godot-game-inspect Zhiman-BJ · Developer toolsInspect current Godot source and independently verify bounded scene properties.26
- 29godot-sprite-import TheDesignFounder · Developer toolsImport an existing DreamLayer sprite ZIP into a Godot 4 demo and play the animation. Use when the user already has generated frames and wants a runnable game-engine example.26
- 30godot-testing-and-validation gordidima-rgb · Browser automationValidate Godot 4 projects, scenes, scripts, imports, and local MCP tools. Use when checking errors, running Godot headless, smoke-testing MCP JSON-RPC, or reporting validation limits.25
- 31implement-godot-feature ftuyama · Developer toolsImplement Arcania Godot 4 features following the technical architecture. Use for player systems, combat, spells, save/load, UI, enemies, bosses, rooms, or other work in godot/.25
- 32godot-project-architect gordidima-rgb · Developer toolsPlan and maintain Godot 4.x project structure, scenes, autoloads, folders, and architecture. Use when scanning a Godot project, listing or creating scenes, choosing node hierarchy, defining safe file layout, or deciding what should be editor automation versus source files.25
- 33godot-admob-mediation owais6153 · Developer toolsProvides instructions to configure, integrate, and verify third-party mediation networks (AppLovin, Meta Audience Network, Unity Ads, etc.) in GDScript and C#. Use when setting up mediation adapters.24
- 34godot-2d-collisions-ai HenryMelo23 · Developer toolsUse for Godot 2D collision layers/masks, DirectSpaceState2D queries, NavigationAgent2D, NPC steering, and bot AI.23
- 35godot-test-repair HenryMelo23 · Developer toolsUse after any Godot source, scene, resource, project setting, addon, or test change.23
- 36godot-analysis meshy-dev · Developer toolsDomain skill — Count nodes and high-cost scene features. Map edited-scene signal flow. Find project resources with no text references. Return project file, scene, script, and resource counts.23
- 37godot-testing-qa meshy-dev · Developer toolsDomain skill — Run a sequence of runtime actions and assertions. Assert runtime node existence and properties. Assert visible runtime text. Compare two PNGs using bounded pixel sampling. Sample runtime performance for a bounded frame count. Return the latest runtime test report.23
- 38godot-development mikioool322 · Developer toolsImplement and debug Godot 4 GDScript, scenes, Resources, signals, input, and CLI import validation.23
- 39godot-2d-ui arg-software-factory · Developer toolsBuild and optimize Godot 4.6+ 2D worlds and interfaces. Use for CanvasItem and Camera2D composition, TileMapLayer worlds, Control-container layout, themes, accessibility, sprites, particles, and 2D rendering budgets.23
- 40godot-3d-worlds arg-software-factory · DesignBuild Godot 4.6+ 3D worlds. Use for Node3D transforms, cameras, lights, environments, glTF import, static and skinned assets, terrain-scale instancing, visibility ranges, LOD, and 3D physics integration.23
- 41godot-gdscript-patterns relishphysio1 · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.23
- 42godot-editor meshy-dev · Developer toolsDomain skill — Return errors captured by the Meshy DCC editor plugin. Capture the selected editor viewport to a PNG. Capture game pixels on the runtime thread and encode the PNG in the adapter. Run one @tool method with an observational budget and optional caller-driven chunks. Clear errors captured by the Meshy DCC editor plugin. Return node signals and their connections. Reload the Meshy DCC editor plugin. Rescan project files and reload changed scripts. Return recent Meshy DCC editor and runtime messages.23
- 43godot-gdscript-patterns bissan-sameeh · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.22
- 44godot-visual-shaders Groves-Creation · Developer toolsUse for Godot 4 VisualShader graphs—node-based materials and shaders, organization, and when to switch to text GDShader. Not for gameplay scripting or non-shader VFX unless wiring shader parameters from code.22
- 45godot-xr-openxr Groves-Creation · Developer toolsUse for Godot 4 XR and OpenXR—viewports, trackers, action maps, comfort options, and export/platform notes. Not for flat-screen UI polish unless discussing XR UI overlays.22
- 46blender-godot-export-validator DilanRC · DesignValidate Blender scene before GLB export for Godot 4: naming, scale, materials, spawns, geometry, and compatibility.21
- 47godot-headless-validation jtollefson47 · Browser automationValidate Godot imports, parsing, boot, scenes, and focused runtime behavior without relying on editor clicks.21
- 48godot-gdscript-integration LgrappaG · Developer toolsIntegrate GDScript scripting with game systems21
- 49godot-spec-validator MiManchi03 · Developer tools校验 SPEC.md 验收标准是否被代码满足。修改游戏逻辑、新增功能、更新 SPEC.md 时使用。KEYWORDS: validate, spec, acceptance, criteria, 验收, 规格, 校验21
- 50godot-terminology-guard MiManchi03 · Developer tools术语治理三层闸口:生成器强制注册、Pre-commit 扫描、CI 双重校验。新增/修改术语时使用。KEYWORDS: terminology, term, forbidden, alias, canonical, register, 术语, 禁用词, 别名, 标准词, 注册21
- 51godot-gdscript-patterns ibragimov-oasis · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.20
- 52godot-gdscript-patterns sitaurs · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.19
- 53godot-input-and-controls Softogram · Developer toolsUse for Godot input handling, InputMap actions, player controls, pausing, and gamepad/keyboard support.19
- 54godot-gdscript-patterns zhugez · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.18
- 55alfaebeto-godot-csharp jottakka · Developer toolsUse when working in the Alfa E Betto Godot C# project, especially Godot 4.6 upgrades, C# gameplay code, scene references, project settings, exports, and Godot AI MCP validation.18
- 56godot-gdscript-patterns ASoudy · Developer toolsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.18
- 57godot-script EEEEEEEEthan · Developer tools编写gdscript必读18
- 58godot-architecture oAISAo · Developer toolsMaster Godot Architecture16
- 59godot sdotyxz · Developer toolsComplete Godot Engine knowledge base combining official documentation and source code analysis15
Questions
Is there an official Godot MCP server?
Check the publisher on each listing: servers published by Godot itself are the official ones. The most used Godot server here is godot-mcp by tomyud1.
How do I connect Godot to Claude?
Pick a server below, open its page and copy the install command for Claude Code, or the config block for Claude Desktop. Most Godot servers need an API key or token from your Godot account.