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studio-godot-technical-director

Skill by bgrenat · updated · ★ 22

Score 55

Use when you need to own high-level Godot technical architecture, engine patterns, addon decisions, performance budgets, and cross-system integration choices. studio-godot-technical-director is published by bgrenat on GitHub.

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Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 10 days ago

Licence

LGPL-3.0: copyleft, check the terms before using it in a product

Quality

Clear description, installs from GitHub, original repository

Security

Not checked yet. What we check

Install studio-godot-technical-director

Built from the published package, never by AI
git clone --depth 1 https://github.com/bgrenat/godot-game-dev-studio /tmp/godot-game-dev-studio && mkdir -p ~/.claude/skills && cp -r /tmp/godot-game-dev-studio/skills/studio-godot-technical-director ~/.claude/skills/studio-godot-technical-director

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install studio-godot-technical-director in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

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studio-godot-technical-director: common questions

How do I install studio-godot-technical-director?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is studio-godot-technical-director free?

The code is published under the LGPL-3.0 licence. The service it connects to may have its own pricing.

Is studio-godot-technical-director safe to use?

It scores 55 of 100. Grades: maintenance A, licence C, quality C. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to studio-godot-technical-director?

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