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godot-physics vs conversion-issues

godot-physics and conversion-issues are both developer tools skills. conversion-issues scores higher (87 vs 65 out of 100). conversion-issues has more GitHub stars (11k), and conversion-issues was updated more recently (2 days ago). The table compares them side by side.

godot-physicsconversion-issues
Score65 / 10087 / 100
What it doesGodot physics skill for rigid bodies, areas, collision layers, and raycasting.Investigate and fix model conversion issues in OpenVINO Frontends (ONNX, PyTorch) — triage, debugging, accuracy comparison, and pre-submission verification.
PublisherCommunity: a5c-aiCommunity: openvinotoolkit
GradesMaintenance B, Licence A, Quality AMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars1,86011,027
Last commit16 Sept 202620 Oct 2026
LicenceMITApache-2.0
Listed since19 Oct 202620 Oct 2026
Install godot-physicsInstall conversion-issues

Questions

Is godot-physics or conversion-issues more popular?

conversion-issues has more GitHub stars: 11,027.

Can I use godot-physics and conversion-issues together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.