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blender-uv-material

Skill by partme-ai · updated · ★ 0

Score 21

Prepare UVs and physically based Blender materials for editable product or character assets, including texture color-space and normal-map semantics. blender-uv-material is published by partme-ai on GitHub.

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Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 34 days ago

Licence

No licence found, so reuse rights are unclear

Quality

Clear description, installs from GitHub, original repository

Security

Not checked yet. What we check

Install blender-uv-material

Built from the published package, never by AI
git clone --depth 1 https://github.com/partme-ai/workbuddy-agent-experts /tmp/workbuddy-agent-experts && mkdir -p ~/.claude/skills && cp -r /tmp/workbuddy-agent-experts/experts/plugins/aigc-content-team/skills/blender-uv-material ~/.claude/skills/blender-uv-material

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install blender-uv-material in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

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Alternatives to blender-uv-material

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blender-uv-material: common questions

How do I install blender-uv-material?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is blender-uv-material free?

The code is public, but no licence file was found, so check the repository before commercial use.

Is blender-uv-material safe to use?

It scores 21 of 100. Grades: maintenance B, licence F, quality C. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to blender-uv-material?

Similar skills: image, show-me, css-file-size, css-order.

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