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threejs-webgl

Skill by naKarthikSurya · updated · ★ 0

Score 24

Designs, implements, debugs, and optimizes Three.js and WebGL scenes, shaders, cameras, lighting, materials, animation loops, asset loading, interaction, memory disposal, and GPU performance. Use for 3D web rendering or canvas graphics. threejs-webgl is published by naKarthikSurya on GitHub.

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Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 74 days ago

Licence

MIT: permissive, fine for commercial use

Quality

Clear description, installs from GitHub, original repository

Security

Not checked yet. What we check

Install threejs-webgl

Built from the published package, never by AI
git clone --depth 1 https://github.com/naKarthikSurya/Talos /tmp/Talos && mkdir -p ~/.claude/skills && cp -r /tmp/Talos/.talos/skills/threejs-webgl ~/.claude/skills/threejs-webgl

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install threejs-webgl in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

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Alternatives to threejs-webgl

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threejs-webgl: common questions

How do I install threejs-webgl?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is threejs-webgl free?

The code is published under the MIT licence. The service it connects to may have its own pricing.

Is threejs-webgl safe to use?

It scores 24 of 100. Grades: maintenance B, licence A, quality C. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to threejs-webgl?

Similar skills: image, show-me, css-file-size, css-order.

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