unreal-world-builder
Skill by dih5156-lab · updated · ★ 0
Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences. Use when Codex should adopt the Unreal World Builder role, workflow, domain heuristics, or review checklist from the bundled source agent. unreal-world-builder is published by dih5156-lab on GitHub.
Last commit 44 days ago
MIT: permissive, fine for commercial use
Clear description, installs from GitHub, original repository
Not checked yet. What we check
Install unreal-world-builder
Built from the published package, never by AIgit clone --depth 1 https://github.com/dih5156-lab/CCTV-project /tmp/CCTV-project && mkdir -p ~/.claude/skills && cp -r /tmp/CCTV-project/.codex/skills/unreal-world-builder ~/.claude/skills/unreal-world-builderRun in your terminal. Claude Code loads skills from ~/.claude/skills automatically.
git clone --depth 1 https://github.com/dih5156-lab/CCTV-project /tmp/CCTV-project && mkdir -p ~/.gemini/antigravity-cli/skills && cp -r /tmp/CCTV-project/.codex/skills/unreal-world-builder ~/.gemini/antigravity-cli/skills/unreal-world-builderAntigravity CLI loads skills from ~/.gemini/antigravity-cli/skills, or .agents/skills for one project.
Step-by-step: install unreal-world-builder in Antigravity CLI
Skills can run scripts on your machine. Some need an API key: check the README.
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Alternatives to unreal-world-builder
All alternatives →Generate a cost report showing token usage and USD costs by agent and model
Unified tool for managing agent LLM modes (add, remove, update, list, switch).
This skill should be used when the user asks to "add an API call", "change a backend", "update settings persistence", "change conversation events", "fix backend auth", "add Agent Server support", or changes src/api, backend registry, Cloud/runtime transport, settings, secrets, compatibility, or conversation resume behavior.
Audit or rewrite AGENTS.md so it holds only lasting principles. Run it only when the user asks for it by name; never invoke it on your own.
Reference for briefing a subagent or a fork — what to put in the prompt, what not to delegate, and a worked example. Load before writing a delegation prompt; the Agent tool's own description carries the launch rules and the background-agent rules.
Use ONLY for abstract DataChain SDK questions — API usage, method signatures, or code patterns — when no specific dataset or bucket is referenced. If the request mentions creating, saving, listing, exploring datasets or buckets, use datachain-knowledge instead.
unreal-world-builder: common questions
How do I install unreal-world-builder?
Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.
Is unreal-world-builder free?
The code is published under the MIT licence. The service it connects to may have its own pricing.
Is unreal-world-builder safe to use?
It scores 24 of 100. Grades: maintenance B, licence A, quality C. The security check has not run for it yet. Review the code before you install. How grades work.
What are alternatives to unreal-world-builder?
Similar skills: cost-report, agent-mode, frontend-api-contracts, audit-agents.
