How to install godot in Codex
To install godot in Codex, run "codex mcp add godot -- uvx godot-mcp-server" in your terminal, then type /mcp in Codex to check it.
Built from the published package · server updated 5 months ago
- 1
Run the install command
In a terminal, run:
codex mcp add godot -- uvx godot-mcp-server - 2
Check it
Inside Codex, type /mcp to see the server and its tools.
MCP servers run with your permissions. If godot needs an API key, add it under env in the config. Check its README.
Install godot in another app
Similar servers
Mock, record/replay, verify and chaos-test any HTTP, REST, gRPC or LLM dependency over MCP.
XcodeBuildMCP provides tools for Xcode project management, simulator management, and app utilities.
Codebase intelligence for AI coding agents — graph, git history, docs, decisions, code health.
Questions
Does godot work in Codex?
Yes. Codex supports mcp servers in the codex cli and ide extension, and godot installs with the steps above.
godot does not show up in Codex. What now?
Restart Codex fully, check the JSON is valid, and make sure uv (for uvx) is installed. See common MCP errors and fixes.
Is godot safe?
It scores 38 of 100. Review the code before you install it, and only give it the access it needs. Grades and details.
