How to install mc-asset — Minecraft Pixel Asset Engine in Claude Code
To install mc-asset — Minecraft Pixel Asset Engine in Claude Code, run "claude mcp add mc-asset-minecraft-pixel-asset-engine -- npx -y mc-asset" in your terminal, then check it with "claude mcp list". It takes about a minute.
Built from the published package · server updated 4 days ago
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Run the install command
Open a terminal in your project and run:
claude mcp add mc-asset-minecraft-pixel-asset-engine -- npx -y mc-asset - 2
Choose where it applies (optional)
Add --scope user to use it in every project, or --scope project to share it with your team through a .mcp.json file.
claude mcp add --scope user mc-asset-minecraft-pixel-asset-engine -- npx -y mc-asset - 3
Check that it is connected
List your servers, or type /mcp inside a Claude Code session to see its status and tools.
claude mcp list
MCP servers run with your permissions. If mc-asset — Minecraft Pixel Asset Engine needs an API key, add it under env in the config. Check its README.
Install mc-asset — Minecraft Pixel Asset Engine in another app
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Questions
Does mc-asset — Minecraft Pixel Asset Engine work in Claude Code?
Yes. Claude Code supports mcp servers (local and remote), skills and plugins, and mc-asset — Minecraft Pixel Asset Engine installs with the steps above.
mc-asset — Minecraft Pixel Asset Engine does not show up in Claude Code. What now?
Restart Claude Code fully, check the JSON is valid, and make sure Node.js (for npx) is installed. See common MCP errors and fixes.
Is mc-asset — Minecraft Pixel Asset Engine safe?
It scores 73 of 100. Review the code before you install it, and only give it the access it needs. Grades and details.
