How to install Funplay Godot MCP in Antigravity CLI
To install Funplay Godot MCP in Antigravity CLI, add the "funplay-godot-mcp" block to the mcpServers section of ~/.gemini/config/mcp_config.json (remote servers use "serverUrl"), then start agy.
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- 1
Open the MCP config
Create or open ~/.gemini/config/mcp_config.json for every project, or .agents/mcp_config.json for this project only.
- 2
Add the server
Paste this. If the file already has servers, add the "funplay-godot-mcp" entry inside the existing mcpServers block.
{ "mcpServers": { "funplay-godot-mcp": { "command": "npx", "args": [ "-y", "funplay-godot-mcp" ], "env": { "FUNPLAY_GODOT_MCP_TOKEN": "YOUR_FUNPLAY_GODOT_MCP_TOKEN" } } } } - 3
Start Antigravity CLI
Run agy. The server and its tools load when the session starts.
Config file: ~/.gemini/config/mcp_config.json (all projects) or .agents/mcp_config.json (this project)
MCP servers run with your permissions. If Funplay Godot MCP needs an API key, add it under env in the config. Check its README.
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Questions
Does Funplay Godot MCP work in Antigravity CLI?
Yes. Antigravity CLI supports local and remote mcp servers, skills, plugins, and Funplay Godot MCP installs with the steps above.
Funplay Godot MCP does not show up in Antigravity CLI. What now?
Restart Antigravity CLI fully, check the JSON is valid, and make sure Node.js (for npx) is installed. See common MCP errors and fixes.
Is Funplay Godot MCP safe?
It scores 78 of 100. Review the code before you install it, and only give it the access it needs. Grades and details.
