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How to install Godot MCP Runtime in Claude Code

To install Godot MCP Runtime in Claude Code, run "claude mcp add godot-mcp-runtime -- npx -y godot-mcp-runtime" in your terminal, then check it with "claude mcp list". It takes about a minute.

Built from the published package · server updated 14 days ago

  1. 1

    Run the install command

    Open a terminal in your project and run:

    claude mcp add godot-mcp-runtime -- npx -y godot-mcp-runtime
  2. 2

    Choose where it applies (optional)

    Add --scope user to use it in every project, or --scope project to share it with your team through a .mcp.json file.

    claude mcp add --scope user godot-mcp-runtime -- npx -y godot-mcp-runtime
  3. 3

    Check that it is connected

    List your servers, or type /mcp inside a Claude Code session to see its status and tools.

    claude mcp list

MCP servers run with your permissions. If Godot MCP Runtime needs an API key, add it under env in the config. Check its README.

Install Godot MCP Runtime in another app

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Questions

Does Godot MCP Runtime work in Claude Code?

Yes. Claude Code supports mcp servers (local and remote), skills and plugins, and Godot MCP Runtime installs with the steps above.

Godot MCP Runtime does not show up in Claude Code. What now?

Restart Claude Code fully, check the JSON is valid, and make sure Node.js (for npx) is installed. See common MCP errors and fixes.

Is Godot MCP Runtime safe?

It scores 79 of 100. Review the code before you install it, and only give it the access it needs. Grades and details.