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android-play-billing vs build-game-inventory

android-play-billing and build-game-inventory are both developer tools skills. build-game-inventory scores higher (87 vs 33 out of 100). build-game-inventory has more GitHub stars (6.9k), and build-game-inventory was updated more recently (5 days ago). The table compares them side by side.

android-play-billingbuild-game-inventory
Score33 / 10087 / 100
What it doesGoogle Play Billing Library のバージョンアップグレードガイド。レガシー PBL から最新安定版への移行手順を提供します。Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
PublisherCommunity: ohzonoCommunity: MengTo
GradesMaintenance C, Licence A, Quality CMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars36,852
Last commit18 Jun 202618 Oct 2026
LicenceMITMIT
Listed since19 Oct 202620 Oct 2026
Install android-play-billingInstall build-game-inventory

Questions

Is android-play-billing or build-game-inventory more popular?

build-game-inventory has more GitHub stars: 6,852.

Can I use android-play-billing and build-game-inventory together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.