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unity-particles-vfx vs frb-debugging

unity-particles-vfx and frb-debugging are both developer tools skills. frb-debugging scores higher (84 vs 60 out of 100). frb-debugging has more GitHub stars (5.5k), and frb-debugging was updated more recently (4 days ago). The table compares them side by side.

unity-particles-vfxfrb-debugging
Score60 / 10084 / 100
What it doesUse for ParticleSystem creation, modules, presets, VFX intent, playback, or particle overdraw checks.Use when generated code looks wrong, code generation fails, or you need to understand FRB internals
PublisherCommunity: german-krasnikovCommunity: fzyzcjy
GradesMaintenance A, Licence A, Quality CMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars315,460
Last commit13 Oct 202619 Oct 2026
LicenceMITMIT
Listed since19 Oct 202620 Oct 2026
Install unity-particles-vfxInstall frb-debugging

Questions

Is unity-particles-vfx or frb-debugging more popular?

frb-debugging has more GitHub stars: 5,460.

Can I use unity-particles-vfx and frb-debugging together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.