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unity-asmdef vs frb-debugging

unity-asmdef and frb-debugging are both developer tools skills. frb-debugging scores higher (84 vs 25 out of 100). frb-debugging has more GitHub stars (5.5k), and frb-debugging was updated more recently (4 days ago). The table compares them side by side.

unity-asmdeffrb-debugging
Score25 / 10084 / 100
What it doesAdvises on Unity assembly definitions (asmdef) — module boundaries, dependency graphs, editor/runtime/test splits, and faster compile times. Use when planning asmdef layout, untangling assembly dependencies, speeding up compilation, or splitting editor and runtime code, even if the user just says "编译太慢" or "程序集怎么分". 为 Unity 程序集定义(asmdef)提供建议(模块边界、依赖关系、editor/runtime/test 拆分、加快编译);当用户要规划 asmdef 结构、理顺程序集依赖、加速编译或拆分编辑器与运行时代码时使用。Use when generated code looks wrong, code generation fails, or you need to understand FRB internals
PublisherCommunity: Darth-CarrotpieCommunity: fzyzcjy
GradesMaintenance A, Licence C, Quality CMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars05,460
Last commit30 Sept 202619 Oct 2026
LicenceGPL-3.0MIT
Listed since20 Oct 202620 Oct 2026
Install unity-asmdefInstall frb-debugging

Questions

Is unity-asmdef or frb-debugging more popular?

frb-debugging has more GitHub stars: 5,460.

Can I use unity-asmdef and frb-debugging together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.