refactor-plan vs build-game-inventory
refactor-plan and build-game-inventory are both developer tools skills. build-game-inventory scores higher (87 vs 86 out of 100). refactor-plan has more GitHub stars (7.5k), and refactor-plan was updated more recently (2 days ago). The table compares them side by side.
| refactor-plan | build-game-inventory | |
|---|---|---|
| Score | 86 / 100 | 87 / 100 |
| What it does | Judge whether a system is fragile or just fast-moving, and write a ticket-ready refactor plan for one root problem, with measured evidence and a stable fingerprint. Use after system history (or a bug trace) points at a systemic problem worth fixing at the root. | Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing. |
| Publisher | Community: BuilderIO | Community: MengTo |
| Grades | Maintenance A, Licence A, Quality A | Maintenance A, Licence A, Quality A |
| npm downloads a week | Not on npm | Not on npm |
| Runs | Skill | Skill |
| Works with | Claude Code, Claude apps | Claude Code, Claude apps |
| GitHub stars | 7,453 | 6,852 |
| Last commit | 20 Oct 2026 | 18 Oct 2026 |
| Licence | MIT | MIT |
| Listed since | 20 Oct 2026 | 20 Oct 2026 |
| Install refactor-plan | Install build-game-inventory |
Questions
Is refactor-plan or build-game-inventory more popular?
refactor-plan has more GitHub stars: 7,453.
Can I use refactor-plan and build-game-inventory together?
Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.