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Jenkins Shared Library Builder vs build-game-inventory

Jenkins Shared Library Builder and build-game-inventory are both developer tools skills. build-game-inventory scores higher (87 vs 42 out of 100). build-game-inventory has more GitHub stars (6.9k), and Jenkins Shared Library Builder was updated more recently (4 days ago). The table compares them side by side.

Jenkins Shared Library Builderbuild-game-inventory
Score42 / 10087 / 100
What it doesScaffolds and tests Jenkins Shared Libraries using the jenkins-pipeline-unit framework (JenkinsPipelineUnit). Validates Groovy DSL syntax via CodeNarc static analysis and tests pipeline steps with JenkinsRule from jenkins-test-harness.Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
PublisherCommunity: agentskillexchangeCommunity: MengTo
GradesMaintenance A, Licence A, Quality BMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars546,852
Last commit20 Oct 202618 Oct 2026
LicenceMITMIT
Listed since20 Oct 202620 Oct 2026
Install Jenkins Shared Library BuilderInstall build-game-inventory

Questions

Is Jenkins Shared Library Builder or build-game-inventory more popular?

build-game-inventory has more GitHub stars: 6,852.

Can I use Jenkins Shared Library Builder and build-game-inventory together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.