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debug-zoom vs build-game-inventory

debug-zoom and build-game-inventory are both developer tools skills. build-game-inventory scores higher (87 vs 26 out of 100). build-game-inventory has more GitHub stars (6.9k), and debug-zoom was updated more recently (3 days ago). The table compares them side by side.

debug-zoombuild-game-inventory
Score26 / 10087 / 100
What it doesDebug a broken Zoom integration by isolating the failure point and routing into the right Zoom references. Use when auth, API, webhook, SDK, or MCP behavior is failing and you need a ranked hypothesis list plus verification steps.Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing.
PublisherCommunity: 420companyCommunity: MengTo
GradesMaintenance A, Licence F, Quality CMaintenance A, Licence A, Quality A
npm downloads a weekNot on npmNot on npm
RunsSkillSkill
Works withClaude Code, Claude appsClaude Code, Claude apps
GitHub stars16,852
Last commit20 Oct 202618 Oct 2026
LicenceNOASSERTIONMIT
Listed since19 Oct 202620 Oct 2026
Install debug-zoomInstall build-game-inventory

Questions

Is debug-zoom or build-game-inventory more popular?

build-game-inventory has more GitHub stars: 6,852.

Can I use debug-zoom and build-game-inventory together?

Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.