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genex-threejs-procedural-geometry

Skill by yonidavidson · updated · ★ 1

Score 30

Build procedural mesh systems for Genex Three.js games. Use for mesh writers, profile sweeps, rails, branches, frames, collision-aware shapes, UV density, custom normals, material groups, instancing decisions, and geometry that must hold up to close gameplay inspection. genex-threejs-procedural-geometry is published by yonidavidson on GitHub.

Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 72 days ago

Licence

MIT: permissive, fine for commercial use

Quality

Clear description, installs from GitHub, original repository

Security

Not checked yet. What we check

Install genex-threejs-procedural-geometry

Built from the published package, never by AI
git clone --depth 1 https://github.com/yonidavidson/quarry /tmp/quarry && mkdir -p ~/.claude/skills && cp -r /tmp/quarry/.codex/skills/genex-threejs-procedural-geometry ~/.claude/skills/genex-threejs-procedural-geometry

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install genex-threejs-procedural-geometry in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

genex-threejs-procedural-geometry: common questions

How do I install genex-threejs-procedural-geometry?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is genex-threejs-procedural-geometry free?

The code is published under the MIT licence. The service it connects to may have its own pricing.

Is genex-threejs-procedural-geometry safe to use?

It scores 30 of 100. Grades: maintenance B, licence A, quality C. The security check has not run for it yet. Review the code before you install. How grades work.