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threejs-materials

Skill by lingxling · updated · ★ 315

Score 67

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance. threejs-materials is published by lingxling on GitHub.

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Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 14 days ago

Licence

MIT: permissive, fine for commercial use

Quality

Clear description, installs from GitHub, 315 stars, original repository

Security

Not checked yet. What we check

Install threejs-materials

Built from the published package, never by AI
git clone --depth 1 https://github.com/lingxling/awesome-skills-cn /tmp/awesome-skills-cn && mkdir -p ~/.claude/skills && cp -r /tmp/awesome-skills-cn/antigravity-awesome-skills/plugins/agentic-awesome-skills/skills/threejs-materials ~/.claude/skills/threejs-materials

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install threejs-materials in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

Alternatives to threejs-materials

All alternatives →

threejs-materials: common questions

How do I install threejs-materials?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is threejs-materials free?

The code is published under the MIT licence. The service it connects to may have its own pricing.

Is threejs-materials safe to use?

It scores 67 of 100. Grades: maintenance A, licence A, quality B. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to threejs-materials?

Similar skills: mobilebuildmcp-rendering-streaming-review, release-process, changelog-scan, Shade imports.

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