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threejs-shaders

Skill by FrancoStino · updated · ★ 87

Score 52

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials. threejs-shaders is published by FrancoStino on GitHub.

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Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 4 days ago

Licence

MIT: permissive, fine for commercial use

Quality

Clear description, installs from GitHub, 87 stars, original repository

Security

Not checked yet. What we check

Install threejs-shaders

Built from the published package, never by AI
git clone --depth 1 https://github.com/FrancoStino/opencode-skills-collection /tmp/opencode-skills-collection && mkdir -p ~/.claude/skills && cp -r /tmp/opencode-skills-collection/bundled-skills/threejs-shaders ~/.claude/skills/threejs-shaders

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install threejs-shaders in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

Alternatives to threejs-shaders

All alternatives →

threejs-shaders: common questions

How do I install threejs-shaders?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is threejs-shaders free?

The code is published under the MIT licence. The service it connects to may have its own pricing.

Is threejs-shaders safe to use?

It scores 52 of 100. Grades: maintenance A, licence A, quality B. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to threejs-shaders?

Similar skills: mobilebuildmcp-rendering-streaming-review, release-process, changelog-scan, Shade imports.

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