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uloop-get-logs

Skill by CyberAgentGameEntertainment · updated · ★ 1.6k

Score 78

Read current Unity Console entries from a running Editor. Use during bug investigation after compile, tests, PlayMode, dynamic code, or immediately after `uloop-pause-point`. uloop-get-logs is published by CyberAgentGameEntertainment on GitHub.

Works withClaude CodeClaude apps Antigravity CLI
Maintenance

Last commit 13 days ago

Licence

MIT: permissive, fine for commercial use

Quality

Clear description, installs from GitHub, 1,631 stars, original repository

Security

Not checked yet. What we check

Install uloop-get-logs

Built from the published package, never by AI
git clone --depth 1 https://github.com/CyberAgentGameEntertainment/NovaShader /tmp/NovaShader && mkdir -p ~/.claude/skills && cp -r /tmp/NovaShader/.claude/skills/uloop-get-logs ~/.claude/skills/uloop-get-logs

Run in your terminal. Claude Code loads skills from ~/.claude/skills automatically.

Step-by-step: install uloop-get-logs in Claude Code

Skills can run scripts on your machine. Some need an API key: check the README.

Alternatives to uloop-get-logs

All alternatives →

uloop-get-logs: common questions

How do I install uloop-get-logs?

Run the command above to copy the skill into ~/.claude/skills/. Claude Code picks it up automatically.

Is uloop-get-logs free?

The code is published under the MIT licence. The service it connects to may have its own pricing.

Is uloop-get-logs safe to use?

It scores 78 of 100. Grades: maintenance A, licence A, quality A. The security check has not run for it yet. Review the code before you install. How grades work.

What are alternatives to uloop-get-logs?

Similar skills: kind-cluster, mobilebuildmcp-cli, iac-scan, find-package-skill.