codex-debugging vs build-game-inventory
codex-debugging and build-game-inventory are both developer tools skills. build-game-inventory scores higher (84 vs 82 out of 100). codex-debugging has more GitHub stars (7.4k), and codex-debugging was updated more recently (2 days ago). The table compares them side by side.
| codex-debugging | build-game-inventory | |
|---|---|---|
| Score | 82 / 100 | 84 / 100 |
| What it does | Codex debugging: codex-rs core/tui/exec/cli/app-server/config. | Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipment slots, atomic swaps, save migration, and no-loss regression testing. |
| Publisher | Community: steipete | Community: MengTo |
| Grades | Maintenance A, Licence A, Quality A | Maintenance A, Licence A, Quality A |
| npm downloads a week | Not on npm | Not on npm |
| Runs | Skill | Skill |
| Works with | Claude Code, Claude apps | Claude Code, Claude apps |
| GitHub stars | 7,386 | 6,852 |
| Last commit | 20 Oct 2026 | 18 Oct 2026 |
| Licence | MIT | MIT |
| Listed since | 19 Oct 2026 | 20 Oct 2026 |
| Install codex-debugging | Install build-game-inventory |
Questions
Is codex-debugging or build-game-inventory more popular?
codex-debugging has more GitHub stars: 7,386.
Can I use codex-debugging and build-game-inventory together?
Yes. AI assistants can load several skills at once. Install both and the assistant picks the right one for each task.